A silly game bout fetching things for other people. You are Laika, a space delivery dog. And you have deliveries to make. Visit each planet to find what they need and get an item that'll help the next person. 

This our first Unity game and it was such a blast to make! Was made in about 4ish weeks for Abe's Game Design class. It's a bit rough around the edges but hopefully not brokenly so. 

PS, try waiting for 5 minutes in a very wet place... there might be something strange lurking.

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Super fun and cute game. 

Note: I do not know how to get rid of the fish counters from the fishing mini-game. I am also bleeding the fish guy's wallet dry. After the game plays out I can still play it again and recatch his new partner. It doesn't bother me that I can get infinite money, I just don't know what to do with it.


Theres nothing really to do with extra money, but you can return home after you get it to see a cute end screen. We couldnt figure out how to make it delete the items without risk of soft locking in case you toss ur cash ^-^" Im glad you had fun though!! :D

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 this is super fun and I love the idea of trying to implement mini games :) The start/choice screen reminds me alot of Katamari!! :) I think the camera is a bit too zoomed, possibly experiment with different camera settings if possible and time allows :) it was just a bit hard to find some openings and areas to go with the zoom. the art is looking beautiful, great character design and thought put into everything! great work, loving this :D

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love this concept! being able to explore different little worlds is so cute.
some notes:
-i'm not sure if the fishing mini game is working? i tried pressing e on top of the fish but nothing happened. i think the instructions on that one could be a bit more clear too.
-during the maze world, the grub keeps getting stuck at the dead ends of the maze. it might be better to turn it into a collectable rather than pushing it around. i think the maze should be difficult enough on its own.

I like the idea of exploring different worlds with different mini games and creatures! The world building is pretty cool, and the art that is there feels cohesive. There are a lot of little things to fix, like making the inventory easier to understand as right now it only displays numbers and it's confusing as to what I am carrying. Also fixing the ship and making it so that you can enter it again and go to a different world. Otherwise it's a cool idea! (The fishing game also reminds me of club penguin's ice fishing game which I love)