Note: I do not know how to get rid of the fish counters from the fishing mini-game. I am also bleeding the fish guy's wallet dry. After the game plays out I can still play it again and recatch his new partner. It doesn't bother me that I can get infinite money, I just don't know what to do with it.
Theres nothing really to do with extra money, but you can return home after you get it to see a cute end screen. We couldnt figure out how to make it delete the items without risk of soft locking in case you toss ur cash ^-^" Im glad you had fun though!! :D
this is super fun and I love the idea of trying to implement mini games :) The start/choice screen reminds me alot of Katamari!! :) I think the camera is a bit too zoomed, possibly experiment with different camera settings if possible and time allows :) it was just a bit hard to find some openings and areas to go with the zoom. the art is looking beautiful, great character design and thought put into everything! great work, loving this :D
love this concept! being able to explore different little worlds is so cute. some notes: -i'm not sure if the fishing mini game is working? i tried pressing e on top of the fish but nothing happened. i think the instructions on that one could be a bit more clear too. -during the maze world, the grub keeps getting stuck at the dead ends of the maze. it might be better to turn it into a collectable rather than pushing it around. i think the maze should be difficult enough on its own.
I like the idea of exploring different worlds with different mini games and creatures! The world building is pretty cool, and the art that is there feels cohesive. There are a lot of little things to fix, like making the inventory easier to understand as right now it only displays numbers and it's confusing as to what I am carrying. Also fixing the ship and making it so that you can enter it again and go to a different world. Otherwise it's a cool idea! (The fishing game also reminds me of club penguin's ice fishing game which I love)
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Super fun and cute game.
Note: I do not know how to get rid of the fish counters from the fishing mini-game. I am also bleeding the fish guy's wallet dry. After the game plays out I can still play it again and recatch his new partner. It doesn't bother me that I can get infinite money, I just don't know what to do with it.
Theres nothing really to do with extra money, but you can return home after you get it to see a cute end screen. We couldnt figure out how to make it delete the items without risk of soft locking in case you toss ur cash ^-^" Im glad you had fun though!! :D
this is super fun and I love the idea of trying to implement mini games :) The start/choice screen reminds me alot of Katamari!! :) I think the camera is a bit too zoomed, possibly experiment with different camera settings if possible and time allows :) it was just a bit hard to find some openings and areas to go with the zoom. the art is looking beautiful, great character design and thought put into everything! great work, loving this :D
love this concept! being able to explore different little worlds is so cute.
some notes:
-i'm not sure if the fishing mini game is working? i tried pressing e on top of the fish but nothing happened. i think the instructions on that one could be a bit more clear too.
-during the maze world, the grub keeps getting stuck at the dead ends of the maze. it might be better to turn it into a collectable rather than pushing it around. i think the maze should be difficult enough on its own.
I like the idea of exploring different worlds with different mini games and creatures! The world building is pretty cool, and the art that is there feels cohesive. There are a lot of little things to fix, like making the inventory easier to understand as right now it only displays numbers and it's confusing as to what I am carrying. Also fixing the ship and making it so that you can enter it again and go to a different world. Otherwise it's a cool idea! (The fishing game also reminds me of club penguin's ice fishing game which I love)